Battlefront Scenario Rules
If you ever played the game Battlefront II, you may like this!!
Team Play: 2 vs 2 - 4 players
Here's how to play:
- You need 2 Standard Epic Duels decks & 2 Epic Ground Battles decks.
- Each team will play with 1 Standard Epic Duels deck and 1 Epic Ground Battles deck.
- You must use one of the eight Epic Ground Battles maps.
- All Standard Epic Duels characters are now converted to 'Melee' characters. The reason for this is, In Epic Ground Battles, any character on foot is automatically a 'Melee' character. For Example, Mace's Clones and Dooku's Super Battle Droids would now be 'Melee' characters. This will weaken the Epic Duels decks a bit but its the same for both sides. However, consider that Dooku still has 4 Taunts and he is now going up against an ATTE and Mace. Dooku is still a powerhouse, as is Mace, exc.
NOTE: For Ranged Epic Duels Characters converted to Melee:
Special Cards that do damage at range are played as normal. Example, Boba's 'Thermal Detonator'.
For Example, Let's say you want to recreate the Battle of Geonosis:
Map: Geonosis Spire
Team 1: CIS
Player 1 Player 2
Epic Duels Deck Epic Ground Battles Deck
Count Dooku & 2 Hailfire Droid & 2
Super Battle Droids Dwarf Spider Droids
Team 2: Republic
Player 3 Player 4
Epic Duels Deck Epic Ground Battles Deck
Mace Windu & 2 ATTE & 2
Clone Troopers Republic Gunships
Master Play: (2 vs 2 - 2 players)
In the above example, each player would control two decks.
Special Rules for Team and Master Play:
To win in Team or Master play, you must defeat both major characters. If one major is destroyed, his minors are still, 'in the game', and can heal using its defeated Majors cards.
If you are unfamiliar with Team or Master Play, consult the Official Hasbro Rules.
And that's all there is to it!
Happy Dueling!
(Back to Epic Ground Battles)

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