Epic Duels Deck Descriptions
What follows is a text breakdown of each deck, including a word for word transcription of the text on all Special and Power Combat cards. The basic cards are described using the standard color descriptions (for definitions of the colors see the Glossary). Each deck is presented in alphabetical order by the first name of each major character and cards within each deck are listed alphabetically by card name within each type. This page is intended to be used as a reference.
Anakin Skywalker and Padme Amidala
Main Character: Anakin Skywalker
-HP: 18, Red Basic Set
Minor Character: Padme Amidala
-HP: 10, Strong Basic Set
Power Combats:
-Anger: A8, After attacking, discard every card in your hand, except one card. x2 (Anakin)
-Counterattack: D{STAR}, Anakin receives no damage from the attack. Instead the attacker receives 1 damage. x2 (Anakin)
-Precise Shot: A9, After attacking you may discard a card to draw a card. x1 (Padme)
-Shot on the Run: A6, After attacking, you may move Padme up to 6 spaces. x1 (Padme)
Specials:
-Calm: Move Anakin up to 8 spaces. If, after playing this card, you have no cards in your hand, draw up to 5 cards. x2 (Anakin)
-Protection: If Anakin is still alive, Padme recovers 4 damage. If Anakin has been destroyed, Padme recovers 2 damage. x1 (Padme)
-Wrath: You may move Anakin adjacent to any minor character. That character receives 7 damage. x3 (Anakin)
Boba Fett and Greedo
Main Character: Boba Fett
-HP: 14, Yellow Basic Set
Minor Character: Greedo
-HP: 7, Strong Basic Set
Power Combats:
-Deadly Aim: A7, Draw 2 cards. x1 (Boba)
-Desperate Shot: A7*, *If you do not destroy the defending character with this card, destroy Greedo. x1 (Greedo)
-Kyber Dart: A9*, *After attacking, if you destroy the defending character, draw 3 cards. x1 (Boba)
-Rocket Retreat: A4, After attacking, you may move Boba Fett to any empty space. x3 (Boba)
Specials:
-Sudden Arrival: Move Greedo adjacent to any character. Playing this card does not count as an action. x2 (Greedo)
-Thermal Detonator: Thermal Detonator does 4 damage to any one character Boba Fett can attack. All characters adjacent to that character also receive 4 damage. x2 (Boba)
-Wrist Cable: CABLE SHOT does 2 damage to any one character Boba Fett can attack. The player controlling the attacked character gets 1 less action on his/her next turn. x2 (Boba)
Count Dooku and Super Battledroids
Main Character: Count Dooku
-HP: 18, Blue Basic Set
Minor Character: Super Battle Droids x2
-HP: 5, Strong+ Basic Set (no Power Combats or Specials)
Power Combats:
-Taunting: A7, Draw a card. x4
Specials:
-Force Drain: Pick 2 cards at random from an opponent’s hand. That player must discard those cards. x1
-Force Push: Move any character adjacent to Dooku to any empty space. That character receives 1 daamge. x2
-Gain Power: Draw 3 cards x2
-Give Orders: Move Dooku up to 4 spaces. Then move Super Battledroid 1 up to 4 spaces and move Super Battledroid 2 up to 4 spaces. x3
Darth Maul and Battledroids
Main Character: Darth Maul
-HP: 18, Red Basic Set
Minor Character: Battledroids x2
-HP: 3, Weak Basic Set (no Power Combats or Specials)
Power Combats:
-Athletic Surge: A8, After attacking, you may move Darth Maul up to 6 spaces. x3
-Blinding Surge: D0*, *After taking the attacker’s damage, Darth Maul does 3 points of damage to the attacking character. x2
-Martial Defense: D10, Draw a card. x1
-Sith Speed: A3, Playing this card does not count as an action. x3
-Super Sith Speed: A4, Playing this card does not count as an action. x3
Darth Vader and Stormtroopers
Main Character: Darth Vader
-HP: 20, Red Basic Set
Minor Character: Stormtroopers x2
-HP: 4, Weak Basic Set (no Power Combats or Specials)
Power Combats:
-All Too Easy: A3*, *If this card is not blocked, the attacked character receives 20 damage instead of 3. x1
-Dark Side Drain: A3, If Vader does damage to a character with this card, Vader recovers the amount of damage done to the character. x2
Specials:
-Choke: Choose any minor character. That character receives 6 damage. x3
-Throw Debris: Choose any character. That character receives 4 damage. x2
-Wrath: Choose an opponent. All of that opponent’s characters receive 2 damage. x3
-Your Skills Are Not Complete: Choose any opponent. That opponent must reveal his/her hand and discard all Special cards. x1
Emperor Palpatine and Royal Guard
Main Character: Emperor Palpatine
-HP: 13, Green Basic Set
Minor Character: Royal Guard x2
-HP: 5, Strong++ Basic Set (no Power Combats or Specials)
Specials:
-Force Lightning: Choose any character. That character receives 3 damage. The player controlling this character must discard a card at random. x4
-Future Foreseen: Look at the top 4 cards of your draw pile. Put one in your hand and put the other 3 cards back on top of your draw pile in any order. x2
-Let Go of Your Hatred: Choose an opponent. That opponent chooses and discards 2 cards. x2
-Meditation: The Emperor recovers up to 4 damage. Choose an opponent. That opponent cannot draw cards during his/her next turn. x2
-Royal Command: Exchange spaces between the Emperor and any Crimson Guard. x1
-You Will Die: Choose an opponent. That opponent must discard his/her entire hand. x1
Han Solo and Chewbacca
Main Character: Han Solo
-HP: 13, Yellow+ Basic Set
Minor Character: Chewbacca
-HP: 15, Strong+ Basic Set
Power Combats:
-Bowcaster Attack: A11, Draw a card. x1 (Chewbacca)
-Gambler’s Luck: A4*, *If Han does damage with this card, choose an opponent to discard a card at random. x3 (Han)
-Heroic Retreat: A5, After attacking, you may move Han up to 5 spaces. x2 (Han)
Specials:
-It’s Not Wise: Move any character adjacent to Chewbacca up to 3 spaces. That character receives 3 damage. x2 (Chewbacca)
-Never tell me the odds: Han does 2 damage to all opponents’ characters Han can attack. Then you may shuffle your discard pile into your draw pile. x2 (Han)
-Wookiee Healing: Chewbacca recovers up to 3 damage. Then you may move Chewbacca up to 5 spaces. x1 (Chewbacca)
-Wookiee Instincts: Search your draw pile for the Bowcaster Attack card. If it’s in your draw pile, put it in your hand. Then shuffle your draw pile. x1
Jango Fett and Zam Wesell
Main Character: Jango Fett
-HP: 15, Yellow Basic Set
Minor Character: Zam Wesell
-HP: 10, Strong Basic Set
Power Combats:
-Assassination: A7, After attacking, you may move Zam to any empty space. x1 (Zam)
-Missile Launch: A7, Draw 3 cards. If Jango is playing on the Kaminoan Platform, draw 4 cards instead of 3. x1 (Jango)
-Rocket Retreat: A4, After attacking, you may move Jango Fett to any empty space. x3 (Jango)
-Sniper Shot: A3*, *If this card is not blocked, Zam does 6 damage instead of 3. x3 (Zam)
Specials:
-Fire Up The Jet Pack: You may move Jango Fett to any empty space. Playing this card does not count as an action. x1 (Jango)
-Flamethrower: Flame Thrower does 2 damage to all characters adjacent to Jango Fett. You may then move these characters up to 3 spaces each. x1
-Wrist Cable: CABLE SHOT does 2 damage to any one character Jango Fett can attack. The player controlling the attacked character gets 1 less action on his/her next turn. x2
Luke Skywalker and Princess Leia
Main Character: Luke Skywalker
-HP: 17, Red Basic Set
Minor Character: Princess Leia
-HP: 10, Strong Basic Set
Power Combats:
-Justice: A4*, *If Leia has been destroyed, the attack value of this card is 10. x2 (Luke)
-Latent Force Abilities: A7/D7, Draw a card. x2 (Leia)
Specials:
-Children of the Force: Move Luke up to 6 spaces. Then move Leia up to 6 spaces. Draw 2 cards. x3 (Luke)
-I Will Not Fight You: Choose an opponent. You and the chosen opponent reveal your hands. Both of you discard all cards with an attack value greater than 1. x3 (Luke)
-Luke’s In Trouble: If Leia is adjacent to Luke, Luke recovers 3 damage. If Luke has been destroyed, Leia recovers 3 damage. x2 (Leia)
Mace Windu and Clonetroopers
Main Character: Mace Windu
-HP: 19, Blue Basic Set
Minor Character: Clonetroopers x2
-HP: 4, Weak Basic Set (no Power Combats or Specials)
Power Combats:
-Battlemind: A*/D*, *The attack and defense values of this card are equal to the number of cards in your hand after this card is played. x4
-Masterful Fighting: A5, Draw a card. x2
Specials:
-Whirlwind Attack: Mace does 4 damage to all opponents’ characters he can attack. x2
-Wisdom: You may move Mace up to 5 spaces, then draw a card. x4
Obi-Wan Kenobi and Clonetroopers
Main Character: Obi-Wan Kenobi
-HP: 18, Blue Basic Set
Minor Character: Clonetroopers x2
-HP: 4, Weak Basic Set (no Power Combats or Specials)
Power Combats:
-Force Control: A7, After attacking, you may move all characters in play up to 3 spaces each. x2
-Jedi Attack: A6, After attacking, you may move Obi-Wan up to 6 spaces. x3
-Jedi Block: D12, Draw a card. x3
Specials:
-Force Balance: All players discard their hands. Each player draws 3 new cards. x1
-Force Quickness: Move Obi-Wan up to 8 spaces, then draw a card. x2
-Jedi Mind Trick: Take any card from your discard pile and put that card in your hand. x1
Yoda and Clonetroopers
Main Character: Yoda
-HP: 15, Green Basic Set
Minor Character: Clonetroopers x2
-HP: 4, Weak Basic Set (no Power Combats or Specials)
Power Combats:
-Force Rebound: D{STAR}, *Yoda receives no damage from the attack. Instead, the attacker receives damage equal to the attack number on the attacker’s card. x1
-Force Strike: A6, Draw a card. x2
-Serenity: D15, Draw a card. x2
Specials:
-Force Lift: Turn any character adjacent to Yoda on its side. This character cannot move, attack, or defend. At any time, any player may discard 3 cards to stand this character back up. x3
-Force Push: Move any character adjacent to Yoda to any empty space. That character receives 3 damage. x2
-Insight: Look at any opponent’s hand. Then choose one card. Your opponent must discard the chosen card. x2
Comments (9)
ROBOcat said
at 10:35 pm on Mar 21, 2010
Darth Maul is listed as a Blue deck instead of a Red just so you know.
Darth Trumpetus said
at 3:57 pm on Mar 30, 2010
Good catch!
OBI_WAN_JOHN said
at 12:10 pm on Jul 17, 2019
My tweak for Han / Chewy
only changes listed:
Han Solo and Chewbacca
Main Character: Han Solo
-HP: 15, Orange Basic Set
Minor Character: Chewbacca
-HP: 13
-Heroic Retreat: A6, After attacking, you may move Han up to 6 spaces. x2 (Han)
Specials:
-Never tell me the odds: Han does 3 damage to all opponents’ characters Han can attack. Then you may shuffle your discard pile into your draw pile. x2 (Han)
-Wookiee Healing: Chewbacca recovers up to 5 damage. Then you may move Chewbacca up to 5 spaces. x1 (Chewbacca)
OBI_WAN_JOHN said
at 12:49 pm on Jul 17, 2019
This adds 2 health points, 4 hit points, 2 direct damage and 2 defend points for a total of +10
umondy said
at 2:49 am on Nov 14, 2020
I like those ideas. The deck always was too weak and it always bothers me as Han & Chewie should be characters you look foward to to play. The are such important characters to the universe but almost never get played.
OBI_WAN_JOHN said
at 10:26 am on Nov 11, 2020
My take on Obi-Wan is to change Jedi Attack to A6 with no effects. This deck simply has too much going for it. I like the anniversary updates. But this one still bugs me.
Then, you remove a Jedi Block and add a Force Quickness. NOW, Obi doesn't have a foolish amount of movement cards 8 Yes, 8 is way too much. The original deck of 7 is way too much. But, the anniversary edition ADDS 1 more. HOW? WHY?
With my change he has 5 movement cards which is still on the high end but reasonable.
OBI_WAN_JOHN said
at 10:27 am on Nov 11, 2020
with 8 movement cards he will simply run rings around characters like Yoda.
OBI_WAN_JOHN said
at 10:28 am on Nov 11, 2020
I'd like to see the tweak deck reviewed again or I may just release my own tweaks
umondy said
at 2:51 am on Nov 14, 2020
Definately go ahead. I felel it would would be a good thing especially for newer members of the wiki to have an up to date tweak/fix to the original 12. Right now I find it a bit tricky because you have to compare the different fixes and figure out what would work best and which to use. I for my part created my own mix of tweaks out of the existing ones because there was stuff from all of them I liked and I didn't.
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