Star Wars Epic Duels

 

Ground Card Rulings

Page history last edited by owj 2 yrs ago

Ground Card Rulings

 1

Imperial Officer

Recon Droid Self Destruct

When moving the 'Recon Droid', you may NOT move through enemy characters.

2

ATRTs / Wedge Antilles

Motion Detection Scanner  / Veteran Pilot

This card may be used to void a heal when the opponents Major is discarding a Minors Special.

3

ATRTs / Wedge Antilles

Motion Detection Scanner / Veteran Pilot

If either of these cards are played, your opponent may not void a 'void' card.  For example, if 'MDS' is played to void Wedge's 'Commanders Orders'; Wedge can't play 'VP' to void the 'MDS'

4

Darth Maul

Engage the Enemy

If both Majors health is zero after this card is played, the duel is considered a draw.

5

ALL

Movement after attack / (Attacker & Defender)

If both players can move after an Attack, the Attacking player must move first, then the defending player.

6

ALL

Discarding & Drawing / (Attacker & Defender)

The Attacking player must discard card(s) from defending players hand before the Defending player draw his card(s).

7

Obi-Wan Kenobi

Direct Damage Cards

When Obi is on the Dragon, Direct Damage cards may only effect one of them.  (unless the card applies to ALL opponent characters..ie Wrath)

8

Yoda

Twirling Saber Strike

When played against Obi-Wan Kenobi (when Obi is on the Dragon); Direct damage is applied to the other character.

9

Mace Windu

Laser Beam

Against Dual Major Decks: Luke & Leia, ATRTs & Ewoks this card has no effect.

10

ATRTs / Wedge Antilles

Motion Detection Scanner  / Veteran Pilot

If a card says..'The effects of this card can not be voided', then Motion Detection Scanner & Veteran Pilot have no effect.

 

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