Epic Duels Redux


This is to discuss refining Epic Duels into a new dueling game.  This is not about Star Wars Epic Duels or sequels to that game, but rather about the underlying Epic Duels system and how it might be re-done.

 

Overall, while I believe Epic Duels is fantastic at expressing characters we know and love such as Star Wars, Game of Thrones or Marvel, I question how much value it has as a standalone game without licensed characters.  Perhaps there would be something if we made decks around archetypes, e.g. a Roman Centurion deck, a Roman Gladiator deck, an English Longbowman deck, a Samurai swordsman deck and that sort of thing.  But, let's not worry about that now.

 

Objective:  Refine and evolve Epic Duels from a lightweight gateway game into a more complex, more satisfying combat game.  I think it's about fixing some things wrong with the base game, while pushing the limits of the base game just a little further.  How much further is something to discuss, as is what to keep and what not, but I'll get it started.

 

What to keep

 

 

What to change

 

 

Let me know what you think!