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Roron Corobb

Page history last edited by umondy 11 months, 3 weeks ago

Roron Corobb

 

Roron Corobb was an Ithorian Jedi Master who served the Jedi Order and Galactic Republic as a General in the Grand Army of the Republic during the tumultuous time of the Clone Wars.  For more on Roron, go here.

 

Printable Decks:

 

 

VASSAL Decks:

 

  • None posted. 

 

Begin your comment with the name and maker of the deck, so everyone knows which deck you are writing about.

 

 

Comments (14)

umondy said

at 9:31 am on Feb 7, 2019

Does anybody know how INFILTRATION is supposed to be played? Is it the intend to play the opponents card IMMEDIATELY or otherwise discard it without effect? Or can the player controlling Drake also choose to put the drawn card into his hand for later use?
This kind of card appears several times in the greater ED universe and we often times struggle with how to play it correctly. Dependant also on which card we draw from the opponent. What about if the card text has any influence on the original owners minors? Can I than use that effect on MY minors or can I manipulate in some way the minors of the original charkers minors? In my experinence it always gets a bit messy as soon as other characters are included in the card effects. What are your experiences and how do you play it?

Roman F said

at 10:04 am on Feb 7, 2019

I assume it means it becomes part of your hand, to be played as a standard action at a later time. In essence, you're drawing a card, just from another deck.

I agree, I've seen this concept quite a bit but it never really works that well. For one, there's no way for your opponent to NOT know what card you're playing, and not knowing is such a key to the ED experience. For two, to your point, cards often include proper names and references to that character's specific deck, then what? You control their minors or their deck, or your own? I tend to think it better just to not use these cards altogether but if you're going to use them, there almost needs to be a whole set of rules for how they're played, more than you can fit onto one card.

umondy said

at 5:24 am on Feb 9, 2019

Good to see I am not the only one experiencing those difficulties. I guess the intention of the card is good and in general it is a good idea but with all the problems we pointed out it really doesn't work very well. As I am just redesigning Roron's deck for me anyway I will try to come up with a different card for him at least. The ones I already printed (for other decks) I have to live with them for now.

umondy said

at 8:01 am on Feb 9, 2019

So, here it is. My first try. Much more representive of what happened in TCW mini series.

Roman F said

at 11:44 am on Feb 9, 2019

Looking good. The wording of FORCE BELLOW needs to be cleared up. Instead of "all adjacent characters" I think you mean "all characters adjacent to the target" (not adjacent to Roron).

I think SABER DEFLECT has too much going on. Movement AND damage from a defense card? I'd pick one or the other -- probably damage. Strategically, if I'm facing against this deck, I'd ignore Foul and go after Roron since Foul has up to 4 power defense cards.

umondy said

at 11:19 am on Feb 10, 2019

Thank you for the feedback. Took the wording from the original deck...I absolutely mean every adjacent character to Roron and NOT to the target.
Hm, liked the movement in the defense card as it fits just perfect to the theme of the to representing their appearance in TCW mini series but I definately get your point, especially the last one with avoiding Foul alltogether. I have to take another look at the deck.
Wasn't easy to come up with original cards though as there is so little known about the specific skills of those two Jedis.

umondy said

at 11:27 am on Feb 10, 2019

One questin, why do you say Foul has 4 Power Defenses? He only got 2 and they have a combined D value of 2. So you COULD wipe the floor with him pretty quickly if you are willing to eat the DD.

Roman F said

at 8:30 pm on Feb 10, 2019

Well if Roron is adjacent to Foul he can defend him twice.

umondy said

at 5:29 am on Feb 11, 2019

Oh somehow missed that. Good point. I changed 1 ASSIGNED PROTECTOR to another FORCE BELLOW. So that really becomes Roron go to card and he really has to chosse carefully on whom to use his ASSIGNED PROTECTOR (for himself, for Foul or in 2vs2 for another ally).
Now I beleive it would make sense to kill Foul eventually as he brings 4x A5 and draws 4 cards using two of his attacks. Another easy solution would be to stay with 3 FORCE BELLOWS and add another HULKING STRENGTH.
What do you think?

Roman F said

at 2:06 pm on Feb 12, 2019

Looks ready for testing, but I would still up the wording on FORCE BELLOW to "adjacent to Roron". Foul has an interesting, albeit powerful, basic deck, is that a custom basic deck? Anyways he looks fairly strong. I'd probably still stick to killing Roron first if I can but Foul could make me pay for it.

umondy said

at 4:07 pm on Feb 12, 2019

Thanks. He will get into my next printing cycle to get play tested. Fouls's deck is a MAGENTA deck, it's in the BASIC DECK DESIGN BY OWJ article in the Component Design Articles. I always use that article as reference when designing decks.

Ken Kutcel said

at 4:59 pm on Feb 9, 2019

So my group has the 'take a card' mechanic in several decks, including a Kirby deck (an outdated version is posted to this site). To get it to work, we do the following:
1) The cards are put into card sleeves (like the ones used for trading cards, that way another card can be kept behind the original Kirby card without the other players knowing which card it is.
2) The card acts completely on your own deck. Minor character references impact your minor characters.
3) There are some weird effects that do come up. Generally, we think of these situations before the game starts. Though it doesn't come up as much as one might think, because generally they are with weird specials that Kirby wouldn't typically obtain. I can't think of a specific one that has occurred off the top of my head, but I'll update this comment if I do. Admittedly, this kind of haziness is an issue that some groups may not be ok with.

umondy said

at 11:16 am on Feb 10, 2019

Thank you for sharing. For us the first part alone would be already the big downer as I'm not willing to put my 200 decks into sleeves just for the sake of some not well thought of special card.
There definately are situations that feel pretty weired. Usually is tough to come up with example from the top of the head but they occure and it's always anoying. Even to say "Minor character references impact your minor characters. " doesn't cover all the grounds with certain deck combinations. Just thinking about genereic minors and personality minors or "special minors" like Lumiya has for example. What if a special character is reffered to, for example if so and so is dead, this happens or so. Do you change that reference to YOUR minor or do you keep it connected to the specific person reffered to?

umondy said

at 11:34 am on Feb 10, 2019

For now just changed SABER DEFLECT's DD to only 2. Not sure if I want to reduce the defence value to 0 but am thinking about it.

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